Eric P. Sherman is the CEO/Founder of Bang Zoom! Studios (www.bangzoomstudios.com) in Burbank, CA. Here, he looks at some of the latest trends in audio post and whether or not technology should trump ...
January 12, 2018
Marc Petit is the General Manager for Unreal Engine Enterprise, Epic Games (www.unrealengine.com). Here, he looks at the use of game engines as realtime production tools.
David Sallak is the VP/CTO, M&E for Sunnyvale, CA’s Panasas (panasas.com), the provider of high-performance storage solutions. Here, he looks at how studios might employ cloud storage to make the ...
Kevin Baillie is the CEO of Conductor (www.conductortech.com), a company that encourages the use of cloud-based rendering solutions. Here, he details how studios can benefit from the idea of using the ...
Brian Nilles is the Chief Strategy Officer for OptiTrack (http://optitrack.com), a developer of 3D tracking systems. Here, he looks at some of the opportunities location-based VR offers and its potent ...
January 11, 2018
January 10, 2018
Mariana Acuña Acosta is a Co-Founder and Chief Product Officer with Opaque Studios (www.opaque.studio) in Los Angeles. The company specializes in using VR and game engine technologies to create realti ...
January 8, 2018
January 5, 2018
Jeremy Wanek recently served as the lead VFX artist on NBC/Universal's remake of Dementia 13, Francis Ford Coppola’s first feature film. The film centers around a vengeful ghost, a mysterious killer, ...
January 4, 2018