GLENDALE, CA — Digital Domain is one of the first studios to adopt DreamWorks Animation SKG’s open source release of OpenVDB, a powerful tool for use in volumetric effects. OpenVDB uses a new data str ...
August 6, 2012
LOS ANGELES — At the SIGGRAPH show this week, PipelineFX will highlight two new additions to its Qube! render farm management family: a new app named Qube! MobileView, which makes viewing and managing ...
LOS ANGELES — At the SIGGRAPH show earlier this month, Oxford, UK-based motion capture system developer Vicon (www.vicon.com) demonstrated its new Blade 2 motion capture processing software. Blade has ...
LOS ANGELES — Autodesk has announced new extensions for its Maya 2013 and 3DS Max 2013 3D animation software titles, which are included in the company’s Entertainment Creation Suites 2013. Available t ...
LOS ANGELES — Maxon has unveiled Cinema 4D Release 14, (R14), the latest version of its 3D motion graphics, visual effects, painting, and rendering software application.
August 1, 2012
LOS ANGELES — Post's sister publication, Computer Graphics World, would like to extend an invitation to students, faculty, and professionals to attend the annual CGW Student Volunteer Get Connected! s ...
July 26, 2012
CHICAGO — SIGGRAPH 2012 (www.siggraph.org), set to tale place in Los Angeles, August 5-9, will introduce SIGGRAPH Mobile, a new program developed to showcase the advancements in mobile development. SI ...
March 22, 2012
NEW YORK — Wildchild/NY editor Diego Panich recently completed work on a new spot for Falabella and Basement featuring musician Lenny Kravitz. The commercial plays in a documentary style, combining Kr ...
August 29, 2011
VANCOUVER — At SIGGRAPH 2011, Jeff Brown, general manager for the Nvidia Professional Solutions Group, summarizes all of the sights, sounds, key demos and more that show attendees experienced this yea ...
August 15, 2011
VANCOUVER — LA-based GPL Technologies (www.gpltech.com) is working with rendering services provider, Render Rocket (www.renderrocket.com) to build out an ultra-fast and ultra-scalable rendering ...
August 11, 2011