STRENGTHS: Today's
entertainment supply chain evolved from the need to fulfill media sales and
distribute entertainment for theatrical exhibition, which had established
release windows and a dedicated value network. As first television, then the
home video and cable markets emerged, the model was repeated, producing a
series of parallel and more-or-less independent business units, processes and
supply chains. This is the approach that still dominates the world of media
distribution. In effect, a unique path through the value network is crafted in
artisan-like fashion for each new entertainment product that is created and
physical delivery of media assets remains prevalent.
Now, however, the media and
entertainment industry is in the middle of a shift from physical to digital
file-based processes. New consumer electronics devices and digitally based
delivery options are emerging, and are fueling consumer appetite to find,
acquire and consume content when, where and how they want. In response, media
providers and content distributors are under increasing pressure to service new
digital channels and modernize their media operations.
The emerging digital
media supply chain promises to address these challenges by providing a more
efficient, metadata-driven digital supply chain that will work for multiple
studios and media service providers. This supply chain would provide a
separation between uniquely creative services, and more automatable, manufacturing-oriented
activities in both post production and entertainment product creation. It would
rely upon metadata and digital format standards to ease interoperability among
digital file-based elements and work processes. It would allow content owners
to reap the benefits of the IT world - speed, scalability, flexibility - while
continuing to growing their core creative business and explore new business
models.
WEAKNESSES: These
pressures of the digital world are driving content owners towards a more cost
effective and timely digital supply chain based on standard metadata models and
media formats.
Yet before such a supply
chain can be established, four significant challenges in the existing industry
supply chain must be addressed:
- Lack of naming,
metadata, and nomenclature guidelines
- Lack of standard
essence formats
- Limited ability for
electronic business-to-business interoperability (transactional metadata)
Most content owners,
including the major studios, have taken independent steps to break down internal
fulfillment silos across the various products and distribution windows in an
effort to increase efficiency. Nevertheless, the process to prepare digital
media for distribution to consumers and business partners remains inherently
physical, manual and ad-hoc.
OPPORTUNITIES: Addressing
these challenges, however, will accelerate the transformation and provide
significant benefits, including:
- Reducing existing
servicing costs 30-40 percent by automating repetitive manual tasks,
eliminating redundant activities, reducing the need for physical media, and
facilitating more reuse
- Reducing time to market
for new media products by removing distribution redundancies, extraneous links,
multiple handoffs, and operational barriers
- Enabling the
flexibility to explore new digital media growth opportunities through
innovative content strategies and emerging distribution channels
- Enhancing content
security and reducing the risks of piracy across the value chain
- Mitigating risk
involved with individual investments in new processes and technologies
- Enabling a richer
network of available third-party servicing vendors
THREATS: The biggest
threat to the development of the digital media supply chain is not
technological. The tools and technologies to build such a system exist today.
The danger is that the major content owners and distributors will pursue
individual, proprietary, or even point solutions and will reject the need for a
standards-based approach. What is required is a coordinated effort on behalf of
the industry as a whole - working in conjunction with leading technology
vendors - to define and implement common standards for both B2B and B2C supply
chain logistics.
OUTLOOK FOR 2008: The shift to an IT-based supply
chain for the media and entertainment industry is inevitable. The steadily
declining costs of enterprise computing and storage has already made
application of industry-standard IT platforms to the creation, formatting, and
delivery of content the preferred way to implement many discrete media
services. The next step is to simply link these technologies into a unified Web
of content and services. Digital standards have already helped reshape
industries from finance to communications. The shift to file-based processes in
the media industry is every bit as significant as the move to digital
transactions by these industries. It may take a couple of years for the
appropriate standards to emerge and proliferate, but advantage will go to early
adopters with a smart execution strategy and solid responses to the challenges
of digital media supply.