TEWKSBURY, MA — There is an adage that equates succeeding in big business to paddling upstream. When you stop paddling, another company will pass you by. Some might argue that Avid might have lost its ...
November 30, 2007
Coke and Buzz Image cook up a CG Christmas treat for Mexican kids.
SIOUX FALLS, SD — Curt Friesen and his wife Julie purchased Dakota Video & Post Productions (www. dakotavideo.com) in 1995, and over the years have grown their video post house from a staff of f ...
HOLLYWOOD — With his third film, The Diving Bell and the Butterfly, director and artist Julian Schnabel ( Basquiat, Before Night Falls ) tells the harrowing story of Jean-Dominique Bauby, the high-fly ...
December 3, 2007
Three monitors at once? This app will spoil you!
Welcome back to our year-end Outlook issue, where we use the SWOT format — strengths, weaknesses, opportunities and threats — to illicit responses from industry experts regarding their mar ...
Ask five people how to make money on the Internet and you're likely to get 10 different answers. I've often heard the 'net — and new media in general — referred to as the Wild West: unregu ...
Schools are offering students hands-on learning and the skills needed to make the transition from student to pro. Young, talented and trained people are a hot commodity these days, but competition is ...
December 5, 2007
Authors Robbie Carman and Jason Osder have released a new book that details workflows in a Final Cut Pro environment. "Final Cut Pro Workflows - The Independent Studio Handbook" offers technical instr ...
The theme of audio continues to be digital technology aiding creativity. Audiences expect new and better experiences in every area of entertainment.
Until not too long ago, distribution options for independent filmmakers, musicians and content owners were limited. New manufacture-on-demand services have changed that, enabling independent artists ...
December 19, 2007
The shift to an IT-based supply chain for the media and entertainment industry is inevitable.
December 4, 2007
The games industry is growing at a phenomenal pace. During the each of the last two years, with new consoles entering the market, worldwide growth was in excess of 16 percent per year. The Nintendo ...