BAD HOMBURG, GERMANY — Maxon (maxon.net) has introduced ZBrush for iPad, which gives users of the Academy Award-winning sculpting and painting tool the ability to work anywhere in realtime with Apple’s touch-based capabilities. The iPad release offers many of the same tools and features found in the desktop version, including the collection of proprietary digital sculpting brushes created with real-world sculpting techniques in mind. Sculpting on the go will not necessarily sacrifice polygon count, depending on the user's iPad memory and version. An M4 iPad with at least one terabyte of storage, for example, can reach up to 92 million polygons per mesh.
ZBrush for iPad also features a customizable user interface that expands on the desktop version’s QuickMenu, making it easy to arrange sculpting tools for a more optimized and personal experience. It is also possible to customize the Apple Pencil double tap or Pencil Pro squeeze to complete an action.
Included with ZBrush and Maxon One subscriptions, ZBrush for iPad includes over 200 of ZBrush’s digital sculpting brushes and the ability to easily load thousands of custom brushes that have been created by users. ZBrush and Maxon One subscribers can also share ZTool (ZTL) and ZProject (ZPR) files between their iPad and desktop seamlessly. In addition, GoZ can be used to move files between versions with one click.
For those wanting to try out the digital sculpting application, ZBrush for iPad is available as a free plan that offers a robust sculpting experience with an introductory set of 28 popular brushes and limited features for tools like Dynamesh, SculptrisPro, ZSpheres and ZRemesher. It is available on the App Store.
ZBrush for iPad requires iPadOS 17 or later, and is available on iPad models with A12 Bionic or later.