Hans ten Cate is a long-time game industry executive who has produced and designed AAA games for PC, console and mobile, and negotiated business and technology partnerships for the industry’s largest publishers as well as startups. He spent a decade at EA, as an executive producer, creating award-winning games and later as senior director of business development for EA Partners. Ten Cate contributed to such game franchises as The Sims, The Simpsons, and Dante’s Inferno.
At EA Partners, he built relationships with hundreds of game development studios and partners. Ten Cate later co-founded MaxPlay, a games technology company, where he was VP of business development and instrumental in building and growing the company’s partnerships and developer relations organization. He is an executive board member of the International Game Developers Association (IGDA) and is based in San Francisco.
“Video games have become more film-like in recent years,” says Ten Cate, “with tremendous attention paid to realism and details in character models, animations, cinematics, and effects. Concurrently, the film industry has started using game engines as essential tools in the production process. Method is right at the crux of both of these worlds, with expertise and technology in both, and creative work that has earned Oscar and Emmy recognition. They can also create, direct, produce and deliver every aspect of a project. I’m incredibly excited to bring this very special combination of capabilities to partners in the games industry.”