Autodesk releases Flame 2018.3
October 25, 2017

Autodesk releases Flame 2018.3

SAN FRANCISCO — Autodesk (www.autodesk.com) has released update 3 for its Flame 2018 family of 3D visual effects and finishing software, which includes Flame, Flare, Flame Assist and Lustre. Flame 2018.3 provides feature enhancements that offer greater pipeline flexibility, speed and support for emerging formats and technology. 

Action Selective allows users to apply FX color to an image surface or the whole action scene via the camera. Motion Warp Tracking organically distort objects that are changing shape, angle and form with new 32-bit motion vector-based tracking technology. The 360-degree VR Viewing Mode allows users to view LatLong images in a 360-degree VR viewing mode in the Flame player or any viewport during compositing. They can also manipulate the field of view.



The HDR Waveform Monitoring feature allows users to set the viewport to show luminance waveform; red, green, blue (RGB) parade; color vectorscope or 3D cube; and monitor a range of HDR and wide color gamut (WCG) color spaces, including Rec2100 PQ, Rec2020 and DCI P3. Shotgun Software Loader lets users load assets for a shot and build custom batches via Flame’s Python API, and browse a Shotgun project for a filtered view of individual shots. In addition, user-requested improvements for Action, Batch, Timeline and Media Hub have also been implemented.

Beta customers given advance access to Flame 2018.3 include Out of House VFX, Treehouse Edit and freelance compositing artist Marcel Lemme. 

Flame Family 2018.3 is available at no additional cost to customers with a current Flame Family 2018 subscription.