LOS ANGELES — Sound designer and feature film supervising sound editor Scott Gershin is using Nugen Audio's Loudness Toolkit 2 and Halo Upmix plug-ins, along with an Avid Pro Tools|S6 control surface to produce loudness-compliant mixes for a wide range of projects. Gershin has worked on over 100 films, including American Beauty, Pacific Rim and
Nightcrawler. He has also created the sound for blockbuster gaming titles such as
Resident Evil, Gears of War, Fable and
Doom. Gershin recently joined Technicolor as its director of sound editorial, where he leads the company's expansion into sound design for gaming and immersive experiences. He also continues to design and supervise sound for films.
Halo Upmix (www.nugenaudio.com) provides an efficient and reliable means of creating high-quality 5.1/7.1 surround upmixes from stereo source materials. Gershin uses the full range of plug-ins in the Loudness Toolkit 2 — including the VisLM visual loudness meter, LM-Correct loudness measurement and correction tool, and ISL real-time true-peak limiter — for loudness compliance on projects.
"The most important consideration for audio tools and plug-ins is that they work transparently and do their job without adding coloration to the output," says Gershin. "Not only do the Nugen Audio tools make my life easier, but they deliver output that sounds as close as possible to the original source materials. Plus, the reliability and quality of the tools is fantastic."
Halo Upmix is available in Avid AAX, VST, and AU formats. The tool automates the creation of a stereo-to-surround, downmix-compatible upmix with unique center-channel management and spatial density controls.
"Halo Upmix is proof that sometimes the most elegant tools are also the simplest,” he notes. “Upmixing is a task that can be extremely time-consuming, but Halo Upmix makes it really fast and easy to generate a surround mix that sounds almost identical to the original stereo source. We're also excited that Nugen Audio has announced a brand-new 9.1 option for Halo Upmix — great timing since we're currently in the process of launching our new 9.1 studio."