The tutorials
include more than three hours of instruction by Luxology's Andy Brown.
The Alley videos can be purchased individually or in two
separate albums that contain three videos each. The series employs Modo,
ImageSynth and Adobe Creative Suite 3, and was developed with input from Seneca
Menard at id Software.
Album one focuses on creating realtime assets and includes
three videos on low polygon geometry and UV mapping, normal and ambient
occlusion baking, and object painting. Album two concentrates on texture
painting and baking for realtime objects and level design. The second album
includes three videos devoted to structuring and texturing a game level,
additional instruction on object painting, and baking illumination.
Pricing for each video is $10 each. Albums can be purchased
for $25 each. Sample geometry and images, including 14 "grime" maps, are also provided.