Version 6 will support the .NET framework and include integrated C#, an
object-oriented programming language, popular with next-generation 3D game
developers. The software also offers support for Python, a preferred scripting
language used by technical directors for setting up film and visual effects
pipelines. In addition, Softimage is working closely with partners to offer
support for DirectX 10 hardware that will operate on Microsoft Windows Vista
once it becomes available.
Additional XSI 6 highlights include: Crosswalk, a dedicated toolset for asset
transfer to and from other 3D applications; Motor, a streamlined way to
transfer and move animation and motion capture data between XSI rigs and other
3D software character rigs; and Delta Referencing, a lightweight referencing
solution that streamlines the process of working with and making changes to 3D
models and scene set-ups.
Elastic Reality Warper and Morpher are built into the Illusion compositor in
XSI 6, allowing artists to distort and morph images and sequences.
Quick Shade allows for fast previewing of rendering elements with large scale
materials management and support for Mental Ray 3.5. It also provides a new
open framework for integrating third-party renderers.
Softimage will have three versions of XSI 6 available by the end of December:
Foundation ($495), Essentials ($1,995) and Advanced ($6,995).