Harrison sees boost from immersive sound formats
October 14, 2014

Harrison sees boost from immersive sound formats

NASHVILLE — Harrison, which has a long history providing consoles for dubbing stages, is seeing an increase in sales thanks to the adoption of new workflows and deliverable formats, including Dolby Atmos and Auro3D. The company has been working directly with mixers in Hollywood to develop a robust, console-integrated solution for mixing in immersive formats, and this integration caught the attention of Dolby, who picked up Harrison’s MPC5 demonstration videos to use as promotion and training for their Atmos format.  

Creative Sound, a feature-film mixing facility in Paris, France, was one of the first studios built from the ground up to take advantage of immersive mixing. The studio purchased a Harrison MPC5 because of Harrison’s integrated Atmos solution. “Harrison made the tool that we all expected for mixing in Atmos,” says Alexis Marzin, mixer at Creative Sound.

In early 2014, Sony Pictures upgraded its William Holden Theater with additional Harrison Xrange systems for mixing in immersive formats. “Harrison’s Atmos implementation averted a lot of headaches typically associated with mixing in immersive formats,” explains Paul Massey, regarding the recent mix of The Amazing Spider-Man 2 in the room. “Switching from Atmos to traditional bus structures and back again was easy and intuitive. Harrison has the best system design for ensuring that all Atmos panning decisions are maintained throughout all of the deliverable surround formats.” 

Berlin’s Arena Synchron just ordered a Harrison MPC5/Xrange system. This new package will provide 726 channels of DSP and 48 faders to accommodate a wide palette of projects.

Soundfirm is awaiting a new console for its facility in China — a Harrison MPC4-D configured for immersive mixing with the company’s MC² 64-wide monitoring engine and Object++ 3D panning software.  The console will feature 726 channels of DSP and 40 faders.

And German film company Arri is awaiting new consoles for its facilities in Berlin and Munich. Each is a Harrison MPC4-D upgraded for immersive mixing with Harrison’s MC² 64-wide monitoring engine and Object++ 3D panning software. The console being shipped to Berlin will feature 1,014 channels of DSP and 108 faders in a dual-operator configuration. The console being shipped to Munich will feature 1,014 channels of DSP and 136 faders in a dual-operator configuration.

To learn more about Harrison’s immersive sound integrations, visit them online at: http://atmos.harrisonconsoles.com.