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July 2014

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August 10, 2012
SIGGRAPH: Conference Recap
Posted By Sung Kim
I've been fortunate enough to spend the past few days at Siggraph at the L.A. Convention Center. Some highlights came during the production sessions for the making of Hugo, The Avengers, and Brave. It was interesting to get a glimpse at the thought ...
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August 10, 2012
SIGGRAPH 2012 : Dreamworks Animation Open Sources Volume Data Format
Posted By Scott Singer
I sat down with Ken Museth of Dreamworks Animation, to discuss their latest in a series of open source software development efforts - Open VDB. Open VDB is a set of core programming libraries that seeks to simplify the writing of programs that deal ...
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August 09, 2012
SIGGRAPH: Blue Sky's Open Ocean System For 'Ice Age: Continental'
Posted By Scott Singer
In Blue Sky Studio's presentation as part of the Wild Rides presentation at SIGGRAPH 2012 they demonstrated several novel approaches to creating their open ocean environment in Ice Age: Continental Drift, for a sequence in which the characters sail a ...
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August 09, 2012
SIGGRAPH: High Frame Rate Cinema
Posted By Scott Singer
At the SIGGRAPH 2012 presentation on High Frame Rate Cinema, an assembly of industry leaders including Douglas Trumble and Dennis Murren, along with a very informative, pre-recorded presentation by James Cameron, gave very convincing arguments for ...
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August 08, 2012
SIGGRAPH: Custom Is The New...Custom
Posted By John Parenteau
Booth 1 "So if you just hit the button on the right, it displays the graphic interface that allows you to manipulate the nodes on an individual basis in real time..." ugh. Booth 2 "Our system is unique because we use less tracking markers and a ...
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August 08, 2012
SIGGRAPH: Noisy Boy, You're My Hero
Posted By David Blumenfeld
Tuesday at Siggraph started out as a normal day for me, cup of coffee and a slow drive on the freeway. This is always my time to think about the plan for the day and figure out how I'm going to accomplish the effects du jour that the current project ...
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August 08, 2012
SIGGRAPH: Pixar's 'Brave' Work
Posted By Scott Singer
Pixar faced some unique challenges in bringing their Scottish river to life in the film "Brave". Not only did they have to construct, simulate and render a convincing and beautiful mountain river with a waterfall, they also had to have a girl and a ...
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August 07, 2012
SIGGRAPH: A Game Of Inches
Posted By John Parenteau
I made it to SIGGRAPH this morning, eager to get to our recruiting booth and talk about how awesome we are! But as I made my way to registration, I hadn't taken in to account one major problem. It would take me an hour to move 50 feet. I'm not ...
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August 07, 2012
SIGGRAPH: Through The Eyes Of A Middle-Aged CTO
Posted By Robert Keske
Though SIGGRAPH has been held annually since 1974, this will be my first year attending the world-renowned computer graphics convention. No, I'm not some fresh-faced college student, participating in this year's events as a component of my first ...
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August 07, 2012
SIGGRAPH: Green Steve And Wondermoss
Posted By David Blumenfeld
It seems like Siggraph 2010 was just here, and now I'm back two years later in my home town for another round. While I was unable to attend yesterday, I showed up early to get the party started Monday morning. Attendance seemed to be down quite a bit ...
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